Generalist Platform Software Engineer - American Football at EA SPORTS · Orlando, FL · Joined
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Generalist Platform Software Engineer - American Football
EA SPORTS · Orlando, FL · Just now · 0 applicants
NewHybridFull-timeSenior
Pay
CA$122k–CA$171kListed
Workplace
Hybrid
Job type
Full-time
Level
Senior
Source: jobright · Posted by joined-scrapper
About the role
EA SPORTS is seeking a Generalist Platform Software Engineer to support development of a new American football title in Unreal Engine, focusing on developer tooling, engine performance optimization, and scalable CI/CD automation. The role aims to improve developer productivity, workflow stability, and service reliability.
What you’ll do
Build and maintain developer tooling for an American football title
Optimize engine performance and workflow stability
Scale CI/CD automation to support development
Improve developer productivity and service reliability
What you’ll need
7+ years of professional C++ software engineering experience, ideally in games or real-time systems
Experience with Unreal Engine architecture, build systems (UBT/UAT), and profiling/optimization tools
Solid background in developer tooling, automation, or CI/CD systems (Jenkins, GitLab CI, GitHub Actions)
Scripting capabilities in Python, C#, or Bash
Familiarity with cloud environments, containerization (Docker, Kubernetes), or version control (Perforce, Git)
Original job description
EA SPORTS is hiring a Generalist Platform Software Engineer to support development of a new American football title built with Unreal Engine. The role focuses on developer tooling, engine performance optimization, and scalable CI/CD automation to improve developer productivity, workflow stability, and service reliability.7+ years of professional C++…