Technical Architect at Ainsworth Game Technology · Las Vegas, NV · Joined
AT
Technical Architect
Ainsworth Game Technology · Las Vegas, NV · Just now · 0 applicants
NewOn-siteFull-timeLead
Pay
Pay not listed
Workplace
On-site
Job type
Full-time
Level
Lead
Source: jobright · Posted by joined-scrapper
About the role
Ainsworth Game Technology is hiring a Technical Architect in Las Vegas to define and guide the architecture of shared code libraries, production pipelines, tools, and automation for slot game development, including practical AI adoption.
What you’ll do
Define architecture and guide delivery of shared code libraries, build systems, server integrations, tools, and automation
Improve technology and production pipelines for slot games across North American and global markets
Integrate AI-assisted development and automation with quality validation
Design integrations involving server services, databases, and distributed systems
Translate studio needs into technical requirements and communicate trade-offs
Influence decisions across teams without direct reporting authority
What you’ll need
Bachelor's degree in Computer Science, Software Engineering, or related field, or equivalent practical experience
15+ years of relevant software engineering experience with architecture or technical leadership responsibility
Strong hands-on programming in C# and/or C++, with Python or similar scripting for tooling and automation
Experience with source control, CI/CD, automated testing, build and release engineering, package management, and artifact repositories
Ability to obtain and maintain Nevada Gaming registration and other required jurisdictional licensing
Experience in regulated slot game development or with Unity and comparable game engines
Original job description
Ainsworth Game Technology is seeking a Technical Architect to improve the technology and production pipelines used to develop, validate, build, and deliver slot games across North American and global markets. The role defines architecture and guides delivery of shared code libraries, build and production systems, server integrations, tools, and automation,…