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Embodied AI Real2Sim Engineer at Maxinsights · Santa Clara, CA · Joined
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Embodied AI Real2Sim Engineer

Maxinsights · Santa Clara, CA · Just now · 0 applicants
NewOn-siteFull-timeMiddle
Pay
Pay not listed
Workplace
On-site
Job type
Full-time
Level
Middle
Source: jobright · Posted by joined-scrapper

About the role

Maxinsights seeks an Embodied AI Real2Sim Engineer to build pipelines converting real-world robots and scenes into calibrated simulation assets. The role focuses on automating reconstruction, validating SimReady assets, and improving sim-to-real alignment with robotics teams.

What you’ll do

  • Build pipelines that convert real-world robots, objects, and scenes into calibrated simulation assets
  • Develop and validate SimReady assets
  • Automate reconstruction and calibration workflows
  • Improve sim-to-real alignment with robotics teams
  • Run comparative experiments and root-cause sim-real mismatches
  • Design dynamic system identification experiments and quantify sim-real errors

What you’ll need

  • Proficiency in simulation or graphics tools such as Isaac Sim, MuJoCo, Genesis, or Blender
  • Solid understanding of computer graphics and rigid-body dynamics
  • Hands-on experience with Real2Sim pipelines and SimReady asset standards
  • Knowledge of 3D reconstruction, camera imaging, point cloud processing, and camera calibration
  • Deep familiarity with USD, URDF, and MJCF, plus asset library validation pipelines
  • Skilled in Python or C++ for calibration scripts, engine extensions, and data processing tools

Original job description

Maxinsights is hiring an Embodied AI Real2Sim Engineer to build a pipeline that converts real-world robots, objects, and scenes into calibrated simulation assets. The role develops and validates SimReady assets, automates reconstruction and calibration workflows, and works with robotics teams to improve sim-to-real alignment.Proficiency in at least one…

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