Embodied AI Real2Sim Engineer at Maxinsights · Santa Clara, CA · Joined
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Embodied AI Real2Sim Engineer
Maxinsights · Santa Clara, CA · Just now · 0 applicants
NewOn-siteFull-timeMiddle
Pay
Pay not listed
Workplace
On-site
Job type
Full-time
Level
Middle
Source: jobright · Posted by joined-scrapper
About the role
Maxinsights seeks an Embodied AI Real2Sim Engineer to build pipelines converting real-world robots and scenes into calibrated simulation assets. The role focuses on automating reconstruction, validating SimReady assets, and improving sim-to-real alignment with robotics teams.
What you’ll do
Build pipelines that convert real-world robots, objects, and scenes into calibrated simulation assets
Develop and validate SimReady assets
Automate reconstruction and calibration workflows
Improve sim-to-real alignment with robotics teams
Run comparative experiments and root-cause sim-real mismatches
Design dynamic system identification experiments and quantify sim-real errors
What you’ll need
Proficiency in simulation or graphics tools such as Isaac Sim, MuJoCo, Genesis, or Blender
Solid understanding of computer graphics and rigid-body dynamics
Hands-on experience with Real2Sim pipelines and SimReady asset standards
Knowledge of 3D reconstruction, camera imaging, point cloud processing, and camera calibration
Deep familiarity with USD, URDF, and MJCF, plus asset library validation pipelines
Skilled in Python or C++ for calibration scripts, engine extensions, and data processing tools
Original job description
Maxinsights is hiring an Embodied AI Real2Sim Engineer to build a pipeline that converts real-world robots, objects, and scenes into calibrated simulation assets. The role develops and validates SimReady assets, automates reconstruction and calibration workflows, and works with robotics teams to improve sim-to-real alignment.Proficiency in at least one…